How is Q3A taking advantage of dual CPUs?
Does anybody know? I am wondering because I would like to support multiple CPUs in my engine, but I wonder how it is done efficiently. Telling me its multi threaded wont help, I need to know how they divide the work.
- D.G
- D.G
This was answered very recently in another thread on these boards, by a quote from Brad Oliver originally posted to IMG's boards.
Understand that Q3A is not open-source, so the only people who know will be engine licensees.
Understand that Q3A is not open-source, so the only people who know will be engine licensees.
I know q3a is not open source, yet there should be some info on the basic design of the engine.
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