glaux.h replacement for mac
I've seen glaux.h used in a lot of OpenGL demos to do stuff like loading in BMP files as textures. This makes use of the AUX_RGBImageRec structure and the auxDIBImageLoad() function. I'm looking for a replacement for that functionality -- is there no mac equivalent header that does the same stuff?
Possibly Related Threads...
|OpenGL CopyBits Replacement...||feelgood||19||9,743||
Feb 21, 2005 01:23 AM
Last Post: arekkusu