export 3d models from maya

honkFactory
Unregistered
 
Post: #1
Howdy,
Does anybody know if you can export 3d models from Maya PLE. I would like to make an object in maya and then export it to a 3d format like .obj or something similar that I could work with in openGL. Have they crippled export the learning editions export capabilities? I hope not.
Thanks
A.W.
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #2
The learning edition can't export.

There is a hack whereby you use a script to write your model in a text format to Maya's console, then copy-paste that into a text editor. You'd have to Google for it.
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honkFactory
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Post: #3
My google searches didn't come up with anything.
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Apprentice
Posts: 5
Joined: 2009.01
Post: #4
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ricuse7
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Post: #5
I don't know if there is a way, perhaps that is why it was free (for me at least)...
Lawyers have had a little fun with this recently, as long as you don't use the OGL model you created in MayaPLE for anything above freeware (and low cost Shareware in some cases) *supposedly* You're fine, but as Cosmid said I don't want to test the limits of the ravenous Lawyers.

{Edit} The polocies for Maya PLE are as folows

....
* Exporting skin weight maps and character maps is not supported.
* Importing/exporting .mov files is not supported.
* Importing .wire, .obj, and .dxf files is not supported.
* The following MEL commands are not available: system, fopen, popen, fwrite, fprint and cmdpipe.
* The script editor output section is limited to 75 lines of output.
* The script editor > Save Selected ... menu item has been removed
....
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