FMOD - MAC Version

Himiona
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Post: #1
I've posted this in the Audio Forum - but just in case:

I'm working on a title that is using FMOD as the sound engine.

Has anyone seen/heard/created an FMOD player application like the one released for the PC on the FMOD page?
It would save me having to test my sound effects on the PC ;-)

I think I better learn how to program so I can do it myself.

Hmmm.

Himiona
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Mars_999
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Post: #2
I am gonig to work on one soon as I can figure out whats wrong with my code? I can't get FMOD to compile on my Mac? I had it working fine on my PC. I was thinking of doing a FMOD player in Cocoa.
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Himiona
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Post: #3
Great to hear - look forward to hearing about it when you get it done.

Take care

H.
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miloszwl
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Post: #4
All examples in FMOD package are for Carbon and C++ only so if You want to make Cocoa version of player You have troubles.

Use Carbon instead of Cocoa.
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w_reade
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Post: #5
Or use Carbon for the bits you absolutely have to, and do everything else in Cocoa.
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Mars_999
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Post: #6
Well I have just helped Brett Paterson over at FMOD fix the issue with Cocoa and FMOD. He said he is planning on releasing 3.63 soon and will include the fix. I have got Cocoa to compile now with FMOD. Wow
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