Finding an include

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Posts: 608
Joined: 2002.04
Post: #1
Could someone tell me what I need to include to have GL_BGRA_EXT and GL_UNSIGNED_INT_8_8_8_8_REV?
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #2
GL_BGRA_EXT is in glext.h (<GL/glext.h> for most platforms, <OpenGL/glext.h> on Mac OS X).

GL_BGRA (equivalent value) and GL_UNSIGNED_INT_8_8_8_8_REV are in gl.h (<GL/gl.h> on most platforms, <OpenGL/gl.h> on Mac OS X).
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