?OpenGL text rendering in Cocoa
Anybody know of any OpenGL:Cocoa text rendering libraries/tutorials/examples? I want to do something along the lines of Michael Pollet's GLterm.
---Kelvin--
15.4" MacBook Pro revA
1.83GHz/2GB/250GB
Apple has samples on rendering text with AGL and with Cocoa.
Also, check out FTGL: http://homepages.paradise.net.nz/henryj/....html#FTGL
I'm going to write up a FAQ about this right now. It's the second time I've answered the question today
Also, check out FTGL: http://homepages.paradise.net.nz/henryj/....html#FTGL
I'm going to write up a FAQ about this right now. It's the second time I've answered the question today
Once my uDG entry is done, I'll post my code I use to do text drawing for that. Its simplistic, but simple to use, and it does correct spacing and kerning.
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