In-Game Memory Usage Info
Hi.
I am getting back into the swing of things and making a game again.
My game is Carbon OpenGL
Question:
What is the best (read: fastest) way to get stats about application memory usage in-game? Ideally I would like to be able to break down the usage by RAM, VRAM, etc. This would also be useful for tracking leaks.
Is there a good way to do this?
(and yes, I do use top, but I would like the info in-game.)
Thanks!
I am getting back into the swing of things and making a game again.
My game is Carbon OpenGL
Question:
What is the best (read: fastest) way to get stats about application memory usage in-game? Ideally I would like to be able to break down the usage by RAM, VRAM, etc. This would also be useful for tracking leaks.
Is there a good way to do this?
(and yes, I do use top, but I would like the info in-game.)
Thanks!
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