BSP tree compiler
I was wondering if there was any BSP tree compiler open-sourced anywhere. I don't have a good enough knowledge of BSP trees to create this. Has anyone had to create something like this? Any things to look for, or look out for?
Supprizingly I was about to start writing one of these. Not a quake-level one for visibility determination, just for collision detection (much easier, no polygon splitting or view zone extruding involved). What where you going to use it for?
"He who breaks a thing to find out what it is, has left the path of wisdom."
- Gandalf the Gray-Hat
Bring Alistair Cooke's America to DVD!
The Quake 1/2/3 BSP Compilers are OpenSourced. To download the code, go to http://ftp.idsoftware.com.
Possibly Related Threads...
|Help With Procedural Tree Algorithm||Nick||1||3,593||
Jul 26, 2006 10:56 AM
Last Post: unknown
Jan 7, 2005 02:44 AM
Last Post: arekkusu
Jan 9, 2004 02:43 PM
Last Post: NYGhost
Sep 25, 2002 11:03 PM
Last Post: henryj
|Open Source Cg compiler adventures||JeroMiya||4||4,380||
Sep 16, 2002 06:58 PM
Last Post: JeroMiya