What is the best iPhone for testing?

Member
Posts: 64
Joined: 2008.10
Post: #1
I already have a 1st gen iPod touch and now I want to buy an iPhone to test my game. What's the best version for testing iPhone 3G, or iPhone 3GS?
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Member
Posts: 35
Joined: 2009.01
Post: #2
I'd recommend buying the oldest & slowest possible device that you intend to support, you can probably get a used one for pretty cheap.
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Moderator
Posts: 3,572
Joined: 2003.06
Post: #3
Actually, if I were only getting one iPhone-class device right now, I think at this point I'd probably get a 3GS. Here's my reasoning:

- You already have a first gen iPod Touch, and that's going to cover the lowest end of all testing.
- Apple is pushing forward, and as a result, first gen devices will be left behind soon, and I would speculate second gen devices are good for only maybe another year (pure speculation of course).
- 3GS can do OpenGL ES 2.0, if you want to get into that at some point, but nothing below that can, AFAIK.
- Looking at our stats for our games, nearly half of our iPhone-class devices are 3GS, which I find surprising. iPhone 3G and iPod Touch 2G take up roughly 25% each. Other devices are less than 5%. Hardly anyone is using a 1st gen iPhone or iPod Touch (at least they don't appear to be playing our games).
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Joined: 2003.04
Post: #4
Also, the 3G won't support multitasking so you wouldn't be able to test that aspect. Nor does it record video or have a compass, so you wouldn't be able to integrate that in your current or future game/apps.
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Member
Posts: 64
Joined: 2008.10
Post: #5
thanks for the answers. 3GS it is then Wink
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Member
Posts: 87
Joined: 2006.08
Post: #6
Or, you can get a 3rd gen iPod touch, which performs identically to the 3GS, but doesn't come with a 2 year plan attached (if you're in the US).
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