Poll: What's the video card in your Mac
This poll is closed.
Intel GMA 45.45% 5 45.45%
Geforce 7300/7600 0% 0 0%
Geforce 8600/8800 18.18% 2 18.18%
Geforce 9400 18.18% 2 18.18%
Geforce 120 0% 0 0%
Geforce 320 0% 0 0%
Quadro FX 0% 0 0%
Radeon X1600/X1900 0% 0 0%
Radeon 2400/2600 0% 0 0%
Radeon 4670/4850 0% 0 0%
Others 18.18% 2 18.18%
Total 11 votes 100%
* You voted for this item. [Show Results]

What's the video card in your Mac

Posts: 3,591
Joined: 2003.06
Post: #31
My experience with filing bugs with Apple, so far, has been that if it is actually a bug and not a feature request bug (aka complaint), they've gotten back to me, and resolved the bugs. I don't mean this to sound snooty, but if you own anything which runs iOS on it, it runs better now and it is easier to program for because I took the time to file some bugs about problems I ran into.

I understand where you're coming from about it being a real hassle at times, so I don't want to sound all religious about it or anything, but when I file bugs, I don't look at it like I'm doing Apple a favor, as much as I am doing other developers a favor by filing them, and hoping other developers in return do me the favor by going out of their way to file bugs too! This good-will works both ways, I hope Wink
Quote this message in a reply
Posts: 5,143
Joined: 2002.04
Post: #32
It's not my experience that http://bugreport.apple.com/ is hard to fill out -- if you've got a reproducible test case, you attach a binary, a system profile, instructions for how to reproduce the bug given the binary. If you know more (eg. works OK on particular hardware) or can upload the source, good. Takes about 5 minutes, given you've already done the work to reduce it.
Quote this message in a reply
Posts: 33
Joined: 2010.09
Post: #33
Reporting bugs is easy. I've also seen most bugs/defects fixed, sometimes not too long after. The more people report it, the more seriously Apple take it. They'll also mention if it's been reported before (tagged as duplicate).
Quote this message in a reply
Posts: 470
Joined: 2008.04
Post: #34
I've only reported one bug and it was fixed quite quickly. I was emailed back and asked to confirm the fix. I was pretty pleased with Apple's process.

Unity3D on the other hand... Between Scott and myself we've reported like 50 bugs, and maybe 4 of them have been fixed. (I think a few more were fixed for Unity 3, haven't tried it yet though)

Howling Moon Software - CrayonBall for Mac and iPhone, Contract Game Dev Work
Quote this message in a reply
Posts: 1,487
Joined: 2002.09
Post: #35
Yeah, and they didn't fix a single one of the bugs that we submitted with trivial replication steps or code. -_- In fact, there is no evidence that they've even looked at the bugs we submitted in the last year...

Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
Quote this message in a reply
Post Reply 

Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  OpenGL, core video and live video kensuguro 2 5,490 Oct 28, 2005 06:51 AM
Last Post: kensuguro
  checking CPU and video card load NYGhost 2 5,013 Jul 1, 2004 10:01 PM
Last Post: SOUR-Monkey
  Video Card Implimentation? Sta7ic 3 4,048 Sep 24, 2002 08:29 PM
Last Post: Jeff Binder