iPhone Only? Not for iPod Touch?
Hi,
My first game -- "Blue Bounce" -- has just been released at the app store, and I've asked a friend with an iPod Touch to support me by purchasing it. But it claims to be compatible with iPhone only.
I've developed it from the ground up with cross-compatibility in mind (ie, it does not vibrate or use GPS, although GPS does seem to work on iPod Touch in my experience). There's this bit in info.plist "LSRequiresIPhoneOS" which is set to 1, but I figured iPhone OS was the OS on both platforms.
Please help! =)
My first game -- "Blue Bounce" -- has just been released at the app store, and I've asked a friend with an iPod Touch to support me by purchasing it. But it claims to be compatible with iPhone only.
I've developed it from the ground up with cross-compatibility in mind (ie, it does not vibrate or use GPS, although GPS does seem to work on iPod Touch in my experience). There's this bit in info.plist "LSRequiresIPhoneOS" which is set to 1, but I figured iPhone OS was the OS on both platforms.
Please help! =)
This happens to a lot of people. For some reason, it seems that iTunes Connect defaults to requiring a microphone which the 1st gen iPod does not have.
Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
So it's not LSRequiresIPhoneOS = 1?
No, your previous assumption was correct; iPhones, iPod Touches, and iPads all run iPhone OS.
daveh84 Wrote:...although GPS does seem to work on iPod Touch in my experience...
IIRC CoreLocation will use IP geolocation on the iPod touch to approximate a location.
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