Can't build

Member
Posts: 117
Joined: 2010.09
Post: #1
Hi all,

I must be thick or something but I can't get xcode to build for a debug on the device. I can build a release (and have bugs!); but I can't convince it to do debug device (everything is fine in simulator release or debug)
Can anyone please help?

thanks

EDIT:
Think I've got it working but the debugger seems to get upset and outputs
mi_cmd_stack_list_frames: Not enough frames in stack.

At any break point; what does that error message mean?
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Sage
Posts: 1,482
Joined: 2002.09
Post: #2
"mi_cmd_stack_list_frames: Not enough frames in stack." Happens when the call stack gets corrupted and the debugger can't read it to figure out where in the program the crash happened.

90% of the time when this happens to me it's because I'm calling a method on a deallocated object and the Objective-C messaging function crashes. I may be confusing it with another error though.

Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
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