Don'ts for App Submission

Apprentice
Posts: 13
Joined: 2010.12
Post: #1
I'm about ready to submit my app to Apple for approval and was just wondering if there are some glaring or even minor things that you shouldn't do when you submit your app. I don't mean necessarily things to help avoid rejection but just things that wouldn't make sense in a released app.

For instance, I just read that you should remove or #ifdef all your NSLog calls.
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Moderator
Posts: 448
Joined: 2003.08
Post: #2
One tiny thing: Make sure your plist is correctly set for all features now and in the future (i.e. camera required or whatever). You cannot change that later, because Apple doesn't allow you to disallow machines that were already allowed to use it.

Alex
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Apprentice
Posts: 13
Joined: 2010.12
Post: #3
Ah, I didn't know that! I guess it makes sense from Apple's point of view but I'm sure it has caused problems for many.
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Apprentice
Posts: 17
Joined: 2011.10
Post: #4
Just an update that you can take a look at the iTunes Developer Guide for reference. They have detailed step to step guide on how to upload your game and what to take note of =DSmile
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