Zombox

Moderator
Posts: 916
Joined: 2002.10
Post: #16
they are rather large gifs, but I've not had a problem.

edit: ohay look, a new page. LOAD EM UP WITH GIFS!
Quote this message in a reply
Luminary
Posts: 5,143
Joined: 2002.04
Post: #17
It was working fine here...
Quote this message in a reply
Member
Posts: 26
Joined: 2011.10
Post: #18
(Nov 1, 2011 02:48 PM)SethWillits Wrote:  Oh dear. Safari is not liking all of these gifs on one page.

Hmm...didn't realize the gifs were giving people problems. I've switched them out for hyperlinks.
Quote this message in a reply
Member
Posts: 26
Joined: 2011.10
Post: #19
This week in Zombox development I finished modeling the building interiors:

[Image: zombox_26sm.jpg]

I also finished getting all interior props ready and prepped for the destruction engine:

[Image: zombox_cap_09.jpg]

I also implemented a day/night system and in-game clock:

[Image: zombox_cap_08.jpg]
Quote this message in a reply
⌘-R in Chief
Posts: 1,252
Joined: 2002.05
Post: #20
Looks nice.

As for playback - not sure what's going on. Even playing just the destruction gif Safari doesn't play it back consistently after it has loaded.
Quote this message in a reply
Moderator
Posts: 916
Joined: 2002.10
Post: #21
Probably something on your end seth, as it is working just fine on safari on my machine.

Plugin? Maxxing out CPU somewhere else?
Quote this message in a reply
Member
Posts: 26
Joined: 2011.10
Post: #22
This week in Zombox development:

1) Items can be scavenged from various props in the environment using the new interaction system.

2) New food items have been added. These will boost health when eaten.

[Image: zombox_28sm.jpg]



Quote this message in a reply
Nibbie
Posts: 2
Joined: 2011.11
Post: #23
I'm a fan really cool video Blink
I hope it will be available on Mac ?? Cry
Quote this message in a reply
Moderator
Posts: 384
Joined: 2002.08
Post: #24
This is looking better and better. Thanks for the updates!

KB Productions, Car Care for iPhone/iPod Touch
@karlbecker_com
All too often, art is simply the loss of practicality.
Quote this message in a reply
Moderator
Posts: 448
Joined: 2003.08
Post: #25
This game looks really cool and unique. Keep posting updates!
Alex
Quote this message in a reply
Member
Posts: 26
Joined: 2011.10
Post: #26
Thanks guys!

Vibe: I plan on making it available online through Unity's web player....I believe that works on Macs, so...yes.
Quote this message in a reply
Moderator
Posts: 916
Joined: 2002.10
Post: #27
haha, love your avatar!
Quote this message in a reply
Moderator
Posts: 384
Joined: 2002.08
Post: #28
(Nov 15, 2011 10:11 AM)skyhawk Wrote:  haha, love your avatar!
ZOMBIE SPONGE

KB Productions, Car Care for iPhone/iPod Touch
@karlbecker_com
All too often, art is simply the loss of practicality.
Quote this message in a reply
Member
Posts: 26
Joined: 2011.10
Post: #29
Collectible coins (Zombucks) have been added to the Zombox world, which are dropped by zombies after they are killed. Eventually, you'll be able to use them to purchase weapons and items from NPCs

Also, empty areas of the city have been populated with grass, trees and other foliage.

[Image: zombox_30.jpg]

[Image: zombox_31.jpg]
Quote this message in a reply
Nibbie
Posts: 2
Joined: 2011.11
Post: #30
I am a fan but need on Mac please Wink
Quote this message in a reply
Post Reply