[WANTED] 2D Animator/Illustrator
Team name:
Just Joe
Project name:
Children's interactive books for mobile (iOS/Android)
Brief description:
Creating interactive books based on popular older stories that are now free of copyright (e.g. H.C. Anderson's works, Emperor's New Clothes, Wizard of Oz, etc...)
For a comparative work what type of app I am developing have a look at Alice for iOS. This is more edu-tainment than game.
Target aim:
Will be released for mobile platforms, currently targeting iOS & Android.
Compensation:
Profit share
Technology:
Proprietary cross platform 2D engine that I have already built. The engine I have is able to target Android/iOS/PC/Mac/WebOS.
Talent needed:
2D illustrator/animator
Team structure:
Project Lead/Programmer - Me (15 years professional software development experience; developer on more than 10 titles; 1st iOS title will release in January 2012)
Sound - Filled
2D illustrator/animator - Needed
Contacts:
joiey.seeley[at]gmail.com
Previous Work by Team:
I have personally worked on more than 10 game titles may of which many were actually profitable games.
You can view some of my work here.
http://justjoe.dyndns.org/portfolio/
Additional Info:
I am a one man shop with a day job. I work consistently and reliably on these projects in my off hours (nights & weekends). Unfortunately I can't offer cash payment as I am not some business making a profit on this; I do believe in advertising and I pay for ads out of my pocket. I make myself available by phone/email/chat to anyone I team up with as well as in person if geographically feasible.
I have built my own 2D game engine that is still a work in progress; but I have one game built on it already that is currently in the play testing phase for iPhone. There are lots of great engines out there people can choose from (Unity/Cocos2D/Corona/Sparrow/etc...); I chose to role my own because I have done so in the past so I'm comfortable with it, I like understanding my entire code base inside and out, I like having the flexibility of easily modifying core engine components when I run into a hitch, and I wanted to keep costs down while keeping platform porting needs to a minimum.
Just Joe
Project name:
Children's interactive books for mobile (iOS/Android)
Brief description:
Creating interactive books based on popular older stories that are now free of copyright (e.g. H.C. Anderson's works, Emperor's New Clothes, Wizard of Oz, etc...)
For a comparative work what type of app I am developing have a look at Alice for iOS. This is more edu-tainment than game.
Target aim:
Will be released for mobile platforms, currently targeting iOS & Android.
Compensation:
Profit share
Technology:
Proprietary cross platform 2D engine that I have already built. The engine I have is able to target Android/iOS/PC/Mac/WebOS.
Talent needed:
2D illustrator/animator
Team structure:
Project Lead/Programmer - Me (15 years professional software development experience; developer on more than 10 titles; 1st iOS title will release in January 2012)
Sound - Filled
2D illustrator/animator - Needed
Contacts:
joiey.seeley[at]gmail.com
Previous Work by Team:
I have personally worked on more than 10 game titles may of which many were actually profitable games.
You can view some of my work here.
http://justjoe.dyndns.org/portfolio/
Additional Info:
I am a one man shop with a day job. I work consistently and reliably on these projects in my off hours (nights & weekends). Unfortunately I can't offer cash payment as I am not some business making a profit on this; I do believe in advertising and I pay for ads out of my pocket. I make myself available by phone/email/chat to anyone I team up with as well as in person if geographically feasible.
I have built my own 2D game engine that is still a work in progress; but I have one game built on it already that is currently in the play testing phase for iPhone. There are lots of great engines out there people can choose from (Unity/Cocos2D/Corona/Sparrow/etc...); I chose to role my own because I have done so in the past so I'm comfortable with it, I like understanding my entire code base inside and out, I like having the flexibility of easily modifying core engine components when I run into a hitch, and I wanted to keep costs down while keeping platform porting needs to a minimum.
Possibly Related Threads...
| Thread: | Author | Replies: | Views: | Last Post | |
| Seeking 2D Cel Shaded Animator / Artist ~$50 - $500 | Kapz | 0 | 72 |
Yesterday 12:03 PM Last Post: Kapz |
|
| 2d/3d Animator+Modeler Needed for Demo | chadmac | 0 | 941 |
Nov 3, 2012 07:18 PM Last Post: chadmac |
|
| [PAID] Artist/animator needed for mock iphone game project | lightside7 | 1 | 3,179 |
Jan 5, 2012 01:36 AM Last Post: kevin619 |
|

